I try to keep upgrading my granary and warehouse, so that my granary always hold around 3 times more than my warehouse and is large enough that it won't overflow whilst I am sleeping. A scouting shows how much I could potentially lose, http://travian-reports.net/us/report/460147e285a. By active I mean you have to log into the game at least once every couple hours. Progress At the end of Day 4, this is how my account is looking. I can check to see if my messages have been read in my sent box. The last couple of days, the entire focus has been on levelling up wheat fields in my cropper. (PM me for the full version, or even better, PM Bob Hawkins who has far more comprehensive versions), I have highlighted in green the buildings that I have already built, and in pink those that I can build more than once. To make sure they don’t get picked off again, I need to put on autododge! If you have as many or more scouts than they send, then they won't get a report and they are less likely to attack "blind". Activity levels are medium to high. Siege weapons are not active in a raid. Make sure you put plenty in your villages. People wonder why my guides normally only go so far and then stop. As Travian is a real time game, it also gives you both the opportunity to have a break. If this is my first time playing, then looking for a strong alliance will mean that other, more experienced players will be on hand to give me advice and help me develop. Travian AU3 Gaul - Part 5 - Raiding + Making the list - Duration: 9:01. At the moment I'm upgrading the granary. Part Two of the Teuton Guide for Travian. This can also be a good excuse if an attack fails, but remember; it is never good to lie! 10am and I have had my first (very polite) knock back from Pack of Wolves, who told my that my village was in the wrong quad. You can do this in your Hero's Mansion by pressing the red cross. This type of account needs small but regular attention, unless you are going for a record breaking size, in which case you will also need to raid heavily to help feed your army. Post was edited 12 times, last by Mercedes (Feb 20th 2017). It is possible to play successfully without gold but it requires more time or a willingness to sell absolutely everything on the auctions (more about those later).I play with gold and it speeds the process up so will probably spend around £15 a month on it. I found a promising looking 15-cropper but on checking it out, noticed that a =P= player had already settled very close. If you are not newbies, most advices are probably obvious to you and it is probably not your place. Best raiding units: Gallic - Theutates Thunder, for their velocity; Teutonic - Paladin, for their high capacity; Roman - Equites Imperatoris, for their heavy carrying ability Balanced against the amount of time I have available to play and the disadvantages I am working against by not being in a strong alliance, these are going to be better options than the alternative of being constantly attacked. I can make sure this doesn't happen by not leaving small numbers troops at home to get attacked. I then need to train three settlers. As my resource production in my spawn is now nearly at maximum, I need to think about increasing CPs by running parties. The maximum number of CPs you can get is 500. Send a minimum of 2 troops. Woodcutter 2 – reward instant build4. The very best defenders can respond quickly at need with high level tournament squares and the ability to accurately snipe attacks. Because Druidriders are cavalry they are much faster than Phalanx which makes them better suited for quick reinforcements. Thanks to this guy, my reports page is starting to look fairly busy - you can see how many dead raids he has sent already and there are two more on the way in. Once I am ready to settle village 3, my next decision will need to be over whether I want to build a capital or none-capital hammer, so I will look at the disadvantages and advantages of each once I get to that point. !!! Heal hero – reward resources12. Teutons have the cheapest Catapult in the game (2760, compared to the Romans' 2990 & Gauls' 3130), but they have the least attack: only 50. Some players start a village but fail to develop it (for various reasons). spending down resources so none can be stolen and making sure all troops are out of the way) is a much better option than defending for raids like this. The higher the level of your City Hall, the quicker the party will complete. Tomorrow I will be working on maximising resources and culture points. Before I run out of the settling resources, I build the main building to 3, then granary, warehouse and marketplace. Read report – reward 10 ointments11. This can't happen whilst my spawn is still my capital. If you are careful this way you can also get a bunch of resources to level 7 (also worth 1 more CP) and settle a day earlier. Alternatively the player could join and/or request aid from an alliance or other larger players, providing you with tactical headache. Travian Offensive Gauls Guide by c69 About this guide: Gauls are meant to be a defensive race. Raid oases as much as possible, especially using your Hero. I need to upgrade my Residence to Level 10. http://t4.answers.travian.co.u…=answer&aid=102#go2answer, #9 crop UK T3, first in clubbies, #2 attacker, #10 hero, Your game don't scare me, I got hit by this, http://travian-reports.net/us/report/452826e25ec, http://travian-reports.net/us/report/452820371cc, http://travian-reports.net/us/report/452837d3cb3, http://travian-reports.net/us/report/4528160d800, http://forum.travian.co.uk/showthread.php?t=59208, http://travian-reports.net/us/report/460159be00c. This may well be someone intending to settle that cropper who chose to pick a standard 4-4-4-6 (feeder) village first to build a range of resources before settling a cropper. You don't have to have a dual, and it is unlikely that on your first server you will, but as your gameplay progresses, you may find an experienced dual is a real benefit to your account. The goal in the first three days is to maximize resource production along with CP production – with slight changes obviously. I am going to take the nearest oasis that gives me a double bonus, 25% wood and 25% wheat. Botters and attackers Meanwhile, my first village is out of BP and the attacks have been rolling in. Village specialization allows you to optimize resource investment. Travian 4 Roman Start Guide by Steve10. Some accounts on 3x speed sometimes have as many as five or six people playing them around the clock. Sitters can only send raids, not normal attacks. From this list I can see that all the best local croppers have been taken. Oasis Raiding is an important and useful trick in early game. It is based off of my recent experience on travian legends 1x speed server. However, as your account grows and resource production increases, you can build your City Hall to Level 10 and runs Grand Balls. If they do this, they will lose 25% of their trapped troops. I've already got some building and will build more before I come out of BP. If you don't want to spend gold, you may decide to settle a "feeder" or standard 4-4-4-6 tile first. I can definitely see the advantages of pushing up the fields and market place. This is most effective if you can start the raiding cycle before too many crannies have been built in the target village. I can try to get one by applying to the alliance leaders, but whether they agree to take me will depend on what I can offer them. Looking good.I look forward to seeing where you settle. The number of crannies looks alarming, but they are bringing in cheap CPs and can be taken down when needed. Most players will scout you before attacking, to see what troops you have in your village. Certain actions (usually with heavy consequences) can only be executed by a successful attack: Recommendation: Attacks usually involve higher risks and may require scouting beforehand. It will speed up your start game. To make room for the factories, I have had to take down some of the lower level crannies. ), but it is not linear. (Thanks Trouble ;)). A player who raids actively will easily maintain a much higher growth rate than one who does not believe in raiding. There are three main categories, plus raiding accounts. As a more experienced player it would be to offer the potential of a strong account that can help support the alliance to win the game. The more villages I have, the more resource production I will make, the more troops I can build. Only Gauls can construct trappers. Someone could still settle the spot I am after before my settlers get there, making my settlers “bounce”. Post was edited 1 time, last by Mercedes (Mar 18th 2017). To do this, I need a City Hall. GoldAt some point, you will need to decide if you are going to invest any money into your game. Use the correct troop type to farm. If a potential attacker sees the alliance name and skips to another target the deception has worked. An offensive army doesn’t need to be big, though the bigger it is, the more likely it is to survive any defence it encounters. MultihunterThe multihunter polices the server and checks for multi accounts - players trying to have more than one account at a time. But that’s only if you don’t know how to play because with just a small touch Gauls are turning to be the easiest race to play with. It's almost certain that they will trade within 24 hours. With my BP due to end about the same time as my settlers are due to arrive, I need to think about how I intend to deal with any incoming attacks. If you have got as far as an alliance chat room, you may have heard people talking about duals. For the fastest growth, you need to raid often and Teutons are the best raiders. Remember that villages merely represent infrastructure, and our primary goal is to grow our military. Try to find one where the travel time there and back will coincide with when you are back online. I need to increase my CPs even further. Instant resource increase! You can only have fields above Level 10 in your capital. 1 Target Readers 2 Preparations 3 Get Started 4 In the Beginners Protection 5 After Beginners Protection 6 Further Objectives The following article provides some advices for newbies only. Spending resources making a level 9 field at 210 hour return versus a level 6 field at 108 hour return - means that level 6 field has 2x the payback so sending resources to your second town is very worthwhile. Now I have my second village, I can't stop thinking about how to increase my CPs so that I can settle more villages and build up my account. Register yourself now and be a part of our community! This is also not harassment, but is simply aggressive and experienced game-play. You need to be a bit careful here. Complete Construction - reward 10 Gold9. I took my 50 hero experience and put it three points on resource production and one point on fighting strength to complete another task. Clay pit level 1 – reward instant build2. 1. Parties give you the same number of CPs as your village is currently producing. CPs, CPs and more CPs Today has been all about CPS again. I also brought back some Theutate Thunders from an adventure, so rather than them sitting at home eating wheat and getting fat, I want to look at getting them out raiding and bringing in extra resources. Reinforcement reports only show you the number of your own slain troops. It is 1635 resources to get from level 3-7 for 2 culture (817 per CP). I will use my spawn village to make defence troops in future but it will take a while before I have enough to mount a reasonable defence. I've kept the warehouse deliberately low so that it stays below my cranny level to deter farmers from raiding me. Here is how my village looks now. Raiding Dos :- Keep the higher goal in mind. I eventually made the decision to go for a World Wonder Killer account, so will go through the process of building up a cropper capital as well as setting up a village to build an army in, as part of this guide. An oasis can be used to plunder up to 10% of available resources. Raid can also be used when the aim is to just deal some damage to the defender, without losing too much, like in a strike that happens before other troops get around. Raiding an oasis will cause your troops to plunder up to 10% of the resources from the village owning the oasis. This meansif we didn’t specialize, we’d have to research the same stuff in every village again and again, thereby wasting resources on infrastructure instead of building units with them to prepare fo… With decent raiding it should be possible to have them all queued and ready within a matter of hours. This will mean settling quite a long way from my first (spawn) village which brings its own challenges. I had two options for this raid, defend or dodge. The resource it increases will depend upon the oasis. If you don't extend it, you will need to look for ways of protecting any troops you have made and in particular, your settlers, whilst you are offline. It should be effective if you have a 1-2 week late start on the server. Whilst this won't deter raiders for long, it will make things more annoying and difficult for them. The alternative build here, to settle at the same time is day 6 complete your level 7 clay wood and crop fields, this will move your production to 490/490/350/800. At all. Wonderful to know these still exist and I'm really heartened by all the offers of help and support I've been given. As a gaul, I can also build traps. There are dangers here - whilst saving the resources to build my settlers, there is a real risk that my warehouse and granary could overflow overnight. Once my Residence is complete, I will be using it to train the three settlers required to settle my next village. This is how the village looks by the end of the first day. A dual is another player on your account. It could well lead to an invitation at a later stage. By midday on day 1, the maximum points you will be able to get is 38. Teutons also possess the best offense troops in the game. At my current rate of production, it will take just over 5 days. 10:47pm and finally success when I get a lovely and encouraging reply offering me a place in a training wing for new players. I can't train them yet, once the Residence is complete at Level 10, this page will change to allow me to train them. From here, I can see I should have 2 Level 5 fields and all the rest at level 4 before I build the first level of the flour mil, so am slightly ahead of myself with my build. I tried looking at cost per level of increase in an additional column but after a discussion on Skype last night, wondered if it would be better to look at the total cost and in the end went for that. If you want to be a top 10 robber you will have to be in playing at least once per hour, especially if you want to sleep at night. Good defence accounts are the backbone of any alliance and it is usually the best defence that will win a server. Blindly attacking an apparently easy target may result in unwanted attention and could prompt the other opponent to destroy your resource fields and buildings with catapults. Make a note of the time the protection period ends and give these guys a visit with your raiders. I build Paladins not for any combat purpose, but to support the higher goal of raiding. This website is more of a calculation tool and can help you plan building your account, army and travel times for attacks or defence.Your alliance may also expect you to use Skype to connect with your team players. Use Interface Help – reward resources. You will need a couple of these before you can go to your cropper if you are going down this route. Looking at the third account with a 6-cropper spawn with Level 14 fields made me realise just how badly one was needed! This means I can't build them any higher at the moment, either because they are at their maximum level, or because you need to increase storage. This is how my cropper looks now, coming towards the end of day 12. Here is how my village is looking at the end of Day 5. When calculating culture points you want to investigate "how much it costs to get to the next CP". Remember that you have no resource fields. CPs are awarded as soon as the party starts. You need to raid often from this village. They are too much of a... 2) Don’t build far away from your initial city. Gold You may notice a big increase in my gold balance. Culture Points (CPs) Before I do any more building, I’m going to consider the impact every potential build has on culture points. This is an external website that tracks travian servers. Sending a single unit will always die. The main reason people will want to attack my village will be; a) to raid resources. A defence account has the least need for a high producing wheat capital as defence is often fed for you in other accounts. If another player within range who also had a high enough Level Hero's Mansion wanted it, he would need to attack with his hero. FactoriesOnce you get all the resource fields to Level 8, the next step is push one of each up to Level 10. Like rams, all catapults are as effective at destroying buildings - for example 5… Raiding a player owned oasis can withdraw a maximum of 10% of the owning village's resources per 10 minutes. Before I can decide where to locate, I need to decide how I want to play and what my focus should be. The resources in the player owned oasis will regenerate in 10 minutes. If you don't extend it, you will need to look for ways of protecting any troops you have made and in particular, your settlers, whilst you are offline. Rally Point – reward 2 Gold8. To complete the raid an oasis task, either send your hero to raid then cancel the attack within 15 seconds, or send him with cages once you have them. Raids are meant strictly to gather bounty, and are much less vicious. I've already researched scouts to get the reward for the researching troops task so will build some before I come out of BP. This will take quite a bit of gold as I will need to NPC to build fields fairly regularly. A good alliance won't make it mandatory, but if you are able to use it then it can be a good way of communicating with other players.Village Development. The multihunter may ask you for more information, especially if you are complaining about IGMs you have received. Scouts are a very undervalued and underused troop. Travian Strategy Guide contains all the playing strategies which me and my team used to launch us to the top of the server ranks.. Some bans are permanent. Travian AU3 Gaul - Part 5 - Raiding + Making the list - Duration: 9:01. Gaul scouts (pathfinders) are made in the Stable. Post was edited 2 times, last by Mercedes (Feb 26th 2017). Raids are meant strictly to gather bounty, and are much less vicious. Many players will claim harassment when being attacked in-game. There are a few good start-up guides for raiders, but not a simple simmers guide for those players who want to build a decent account but don’t have a huge amount of time or money to invest. You can spam troops quickly to farm the neighbouring area, even invade other active players. This guide will include using gold. There is no option to send troops back from an oasis, so reinforcement… I’m not going through that, it’s self-explanatory, but if you want a list of the tasks – click the spoiler tab. An ardent Gaul player like myself, JPP is also much more efficient and experienced than I am, so it was a pleasure to watch how quickly he had us sorted and settled to our second village. Once an oasis is claimed by a village, raiding it takes resources from that village. Dodging (i.e. This way you can be sure that your army is enough to overpower them. Wheatfield 1 – reward instant build to level 25. Because I built so many crannies to create CPs, anyone who sends troops to raid my resources will come away with nothing so will probably soon stop. Have you trained or researched any troops yet or are you solidly building things? A lot of fairly new players will waste troops like this early on because they haven't yet understood the long term nature of the game.http://travian-reports.net/us/report/452837d3cb3http://travian-reports.net/us/report/4528160d800 I’m at a real disadvantage here as I started this server 30 days in, so other players have had much more time to build up troops. I've picked this particular oasis as it has already been cleared of animals. A complete battle-report will only be sent to you if you were either the defender or killed at least 25% of the enemy troops in your attack. You can have more than one person playing the account and it makes sense to find someone who is in a different time zone so that they are watching it while you are asleep. Once built, I can look to see which Oases are available in my area. I could have built this up faster by using more resources from my spawn village, but I want to finish resource production in my spawn village first. Your hero should also be about level 3 by now (4 if you have picked up scale armour and got some extra xp from hitting weak oases for experience, and make sure you never lose him!) A complete battle-report will be sent to you as long as at least one of the raiding troops survive the raid. Trappers will capture raiders; a successful attack is needed to free the captives. Wheat oases will always be the most desired oases. Players might attack a player as much as 8-10 times in one second even without using scripts, bots, or other forbidden tools according to the game rules. If you can start a conversation, do. For a large, high activity account this will need to be in the centre and you will need to win the race to get the best cropper first. I have effectively cut down my settling time from yesterday by one full day. I will get 500 for completing my residence and already have 959 so I need another 541. Hero adventure (tip – pick the one furthest away) – reward hero arrives instantly10. Try to work out when they are on-line. The tasks want me to take all my resource fields to 5, however, doing that will cost a lot of resources and gain me nothing extra in CPs. If you keep getting rebuffed, don't despair. Siege weapons are not active in a raid. Once you have one field at level 10, you can start building factories to increase your resource production. This "guide" is aimed at moderate-skill players who want to raid solo on a roman account. To get through the Trade Quest without having to trade, put something up for sale in your market place and cancel it. Travian Detailed Romans Guide 1) Don’t build a 15C unless you are prepared to abuse gold to trade wheat for other resources. Songs: 0:00 - 3:24 - Apashe - Battle Royale (Feat. A message to the multihunter will always show as unread so do't worry if it doesn't appear to have been opened. OasesTaking an oasis will increase resource production. Until you know if a Gaul has traps or not, it is best to send attacks rather than raids, so you do not waste time having to free trapped troops. There are other guides that concentrate on a raiding start so I will be extending mine to protect me for as long as possible. Check your resources. After the first few days, everything now is calming down as the only thing to do today is to upgrade the Residence. Woodcutter 1 – reward instant build3. Most alliances are quad based and will prioritise applications from players with the right set of coordinates, although they will sometimes consider you if you are right on a border like I am at (77/-6). This week I have finally reached the point where my resource production in my spawn village is high enough that I can consider taking an oasis and starting to party. Croppers will require a lot of gold to sim up the fields so settling a nearby feeder first is a good option if you aren’t able to spend that amount of money. I need to build up all but two of my fields to Level 6 before I upgrade the Flour mill to level 2. TutorialThe first thing to do is work through the tutorial. At the moment, I am making 89 CPs a day. To check out alliances around you, look in your embassy. I intend to do this in my cropper to maximise wheat production. However, the best defenders can feed their troops wherever they are located. They were in luck as I hadn’t checked that autodoge was on so also caught the huge numbers of troops sat there ;). Research in Kingdoms is not global to your avatar – you need to research and upgrade units for each village individually as well as unlock buildings. You can do this by sending them, with a few other troops as escort to protect them, to raid a small inactive village. Once I do, I need to be prepared for my spawn being chiefed, so will look at this is more detail later. Trappers will capture raiders; a successful attack is needed to free the captives. Tomorrow I will be hunting for croppers and looking at the potential benefits and pitfalls of settling a second village (v2). The easiest way to do this if you don't have many offensive troops is to use cages, then kill off any few remaining animals with your hero. All catapults move at the same speed, 3/hour. Go and make a cup of tea while you wait. However, in Travian, multiple attacks are common and not against the rules. It is the bread and butter of your economy. If you don't have Gold Club then you will need to ensure that you watch your settlers like a hawk until you are able to send them off or send them away out of the village whilst you are off line. Beware though, that they will probably have scouts as well and that these attacks may alert them to your presence. Another external website used by a lot of experienced players is kirilloid. Once the villages have been initially raided of all resources they should be treated as a Weaker Opponent. Getting ready to settle I’m reaching the point where I need to start to work out how long it will take me to be ready to settle my next village. There is a guide to different types of oases here:http://forum.travian.co.uk/showthread.php?t=59208Although it was written under an older version of the game, it is still relevant to this version. More on this later. If you can raid oases efficiently, it will put you ahead of others and give a nice boost to your Hero. An offence account will need a capital that is fairly close to the centre so that it can quickly reach opponents, but will also need a high wheat producing capital. This will cost a total of 57000 resources. A good offensive account will ensure that the general area is cleared of threats and is also ready to respond to alliance offensive action. This is quite expensive which is why I have waited until now to build it. This is a report from an other server which shows how easy it is to kill defending troops in an oasis and to steal ithttp://travian-reports.net/us/report/460159be00c. Unlike common thought, raiding does not reduce bounty. It allows you to enter your troop numbers and alliance leaders use it to monitor their players, plan offensive action and organise defence. Repeatedly attacking lowers the loyalty until the oasis switches to them. Although settlers are walking, I’m not guaranteed to be successful. I won’t be able to easily feed it resources as my merchants will take too long to travel, also I won’t be able to raid to bring in extra resources. If you aren’t buying, you can still follow the process but it will take a bit longer. 3. ( I also mentioned my dual in the blurb at the beginning of this guide). I will continue to build in my village to keep this increasing tomorrow, before starting to upgrade my residence. This will give me strength in numbers, however a good alliance will also expect me to contribute back. Everything builds towards producing one, single hit, massively big army. More about that later. Defence. Therefore build clubs, paladins and scouts. This player decided he would try to see if he could steal some resources and shortly after sent a raid. I can select whether I want to look for a 9 or 15-cropper and the percentage oasis bonus. Another option here is to level fields more evenly in the cropper and first (spawn) town. Take your favorite fandoms with you and never miss a beat. Probably the most surprising thing about my build so far is how few troops I have built. But do take note of the factory buildings that Mercedes advised about as they will give a good bonus. If you’re a Gaul, then it should be swordsman, TTs and Pathfinders. This is because the number of culture points for fields doesn’t increase until Level 6. A large raid(s) to deplete the target village's resources could turn the village into a farm as per Weaker Opponents. I can prevent this by ensuring that my crannies stay higher than my warehouse and granary. Warehouse 1 – reward 24 hours Travian Plus7. For now, it's worth having a look at your server to get an idea of the number of players and strength and position of alliances. If you don't have gold club, then it's a good idea to send them out on long raids while you are offline. For this reason, it's often a good idea to have a sitter. Again, if I settle this cropper it could run me into trouble with a strong alliance so I need to look further. You could take advantage of this approach yourself, hiding your farm behind the same deception. To help me decide the order of building, I can use this really useful table in kiriloid. Today I present you some guieds/tips/tricks for Travian Offensive Gaul account. My preference from this list would be Pandemic, but I will write to the leaders of the first four and see what (if any) response I get. Hi Cretin, you are absolutely right. External extrasYour alliance may ask you to join gettertools. I have also built three wheat fields to Level 7, so my resource income is now a healthy 448/448/448/556. Travian Movies 6,122 views. Jordaniel13 27,595 views. There are other guides that concentrate on a raiding start so I will be extending mine to protect me for as long as possible. Culture Points Again As my account continues to grow, I need to keep maximising my CPs. e.g. With careful building, my account is now producing 139 CPs a day, and with only 423 needed, that means from now on I need to start building my Residence and settlers. Without this, I would have to spend hours searching by looking at each individual tile, so if you can, it’s worth the investment. An attack is meant to destroy its target. Post was edited 2 times, last by Mercedes (Feb 22nd 2017). If you’d like to become an Elite Travian player, win medals and awards, host a World Wonder village, fight an alliance war, and save time playing the game, then this website contains all the playing strategies you’re going to need to kick ass on the server… 20:15pm and a third alliance has messaged back, again with a polite thanks but no thanks, but an offer to give advice and support to grow to the requirements to join in the future. A successful attack will release the captured troops, including those that have just be… I haven't quite got enough resources yet, but will run one as soon as I do. If he is farming from a farm list, then he is doing it very inefficiently.http://travian-reports.net/us/report/452820371cc. My biggest plunder is 325,000 resources in a single raid. I have put together a basic spreadsheet to show which building upgrades will give me the cheapest CPs. If you are really lucky, you may also bring some home from an adventure. To free troops from traps, I can either let them go from my rally point and rebuild my traps, or my attackers will have to smash them out. Over the next few days, this will be my bible as I will be prioritising all buildings and upgrades according to how many CPs they give me.http://t4.answers.travian.co.u…=answer&aid=102#go2answer Alliances Next I need to consider joining an alliance. Hey, I need to mute some songs because copyright infringement. It will take 1 day to make level 7 fields, but will increase your resource production and CP, and this will mean your residence and settlers are made more quickly in the following 2 days. A player can defend an oasis by sending reinforcements, the troops use wheat from the village that owns that oasis. Settlers Away A couple of days of doing nothing but building settlers and finally they are on their way to found a new village. I can't build enough on my own to defend successfully against other players who started the server earlier than me, so at this stage it's better to dodge any incoming attacks. Look for one out of BP and with a very small population (less than 50) on your map. I usually wait until there is enough wheat in the granary to NPC into resources for three or four fields at a time. I won't need to switch my capital (more on this later) until I am ready to push the fields in my cropper above level 10. Activity levels are low to high. ... Travian: Starting Guide for Gold Users - Duration: 13:40. You will need to do a bit of maths to multiply up the cost of the fields. Introduction Bot Travian Strategy This software is a tool to help online game Travian . Post was edited 6 times, last by Mercedes (Feb 28th 2017). Travian Teutons Guide by Nailzz. Hi Cretin. Note that troops in the oasis do not benefit from that village's wall or residence, so farming other player's oases can be a profitable tactic. The easiest way to do this is to buy Gold Club and use the cropfinder tool in the map. Added to how late I started this server, I have decided to set this account up to build a World Wonder Killer and therefore am going to look for a 15-cropper with 150% bonus. SittersYou can have up to two sitters on your account and can sit up to two others. However, an attack (even successful) may inflict harder damage to both attackers and defenders and may provide less profit than using raid. If that happens, they come home and I will have to send them off somewhere else. This will take a couple of days, so this guide won't be updated now until they are ready to go. Trying to report someone for harassment simply because they attacked in this war-game is always unsuccessful. Cranny 7 is not 2145 resources to get 4 culture/day. The higher your fields are the more they cost (! Although I could build fields above level 10 in my spawn village, I won't do that. Travian Movies 6,064 views. Since =P= weren’t willing to take me in when I applied, settling right on top of their players is going to be a bad idea. They also check for other forms of cheating. Whilst this is running other players are unable to attack you, but also you are unable to attack other players. To claim an oasis you need a Hero's Mansion at Level 10. It’s primarily because after a certain point your own individuality kicks in and you begin to spice up your game play to your own personal taste. If they have more villages than you, the general rule is, scout the capitol/biggest pop before attacking. I will be buying Gold Club today as I want to start and look for suitable 15-croppers. At the moment, I can see they are still unopened, but I will check again through the day. level 1 fields payback their cost in 35 hours, level 2 in 69 hours, level 3 in 86 hours. Eventually I decided to join up with lone player who was willing to send me an invitation to his alliance to get the Quest resources. with a full 12 points on resources (which is a further 72 of each per hour - total 562/562/422/872(minus 230 for buildings). c) to chief my village. Post was edited 5 times, last by Mercedes: Resizing pictures to fit more neatly (Feb 19th 2017). They also make it harder for attackers to chief your village by reducing the amount that loyalty is lowered when attacked with chiefs. There is a lot of overlap between the two, but they serve very different purposes and have many different effects. If there is no increase in population and the resources keep on rising for a prolonged period the player may be on a fishing trip (holiday). I want to settle my second village as quickly as possible so maximising CPs is vital. Post was edited 3 times, last by Cretin (Feb 22nd 2017). They must be within my 7x7 for me to be able to claim them. Keep an eye on your larger neighbours with your scouts (if you have them). As soon as I can I will upgrade the granary. Village 2 My second village was settled overnight so it’s time to start and build it up. Although this may seem a lot of effort, it will be worth it to avoid coming home to three dead settlers. I think the most important thing for new players to understand is just how important Culture Points are when you are starting up your account. b) to get easy kills to level up a hero or build attack points. Lower activity accounts can successfully build a good army much further out and often work well in isolation. UK5,1 Annoying Gaul/CDT, UK5,2 Colt Seavers/Geoffles, Au1,3 Stringfellow/AoW, Au4,2 Spirit/KGB, TKCom2 Stringfellow/xTools, UK3,8 Spirit/Resurge, UK1,10 Tauriel/Havoc, UK1/11 Incognito/Betrayed, UK1/12 Spirit/Betrayed#9 crop UK T3, first in clubbies, #2 attacker, #10 heroYour game don't scare me, I got hit by this. A couple of hours in and my account is looking like this. Most alliances like you to have sitters as long as they are from within the alliance, some will insist on it. Inside my Hero's Mansion I can see that one possible 50% wheat oasis has already been taken. This strategy is however more risky as the target village may have large crannies and/or a large army away from home but the player could eventually abandon the village if they are unable to develop, providing many resources. I have sent my settlers to a 15-cropper tile to make into my capital. Tomorrow I will need to consider what the focus of my account will be, whether I want it to be offensive, defensive or to build a World Wonder Killer. http://travian-reports.net/us/report/46014872000. Also, if your sitter sends a raid to a big player blindly and you start receiveing big attacks back, a polite message can usually smooth over the creases. If you manage to join a large alliance, other players might think twice about raiding you… #4 – Raid Oases. Over the next couple of weeks, everything will be about building up the wheat fields in my cropper. I can work this out from the green bar in the top left hand corner. This will make sure that your troops avoid any attacks that come in. As I am playing this real time and already know that I have a close competitor within a few squares, I will wait in until my settlers are launched before letting you all know where I am going. I can see in my market that buying resources other than wheat is going to cost me more. I also have a hectic weekend planned, so this is where it could be really useful to have someone else to help out on the account. 3.3 You want to do a raiding start (Gold/No gold) This strategy is quite similar to the two scenarios above. I will be using gold but will also explain what to do if you aren’t. I am still following the guide from kirilloid for my cropper and have just about completed level 5 wheat fields. Look at the table for an iron mine (the cost is slightly different for other resource fields but the effect on CPs is the same) The calculations underneath show me that whilst it is slightly more expensive to take one field to Level 6 than four to Level 4 in terms of the resource income, it will get me a crucial extra CP a day, so for now I would push up one resource field of each kind to level 6 if I was keeping gold use to a minimum, but because I have the Level 2 Flour Mill from the Task list, I will concentrate on Wheat Fields. They appear to have more members but the population of each is smaller in comparison to Pandemic, which makes me think Pandemic has more experienced players. At the moment, I haven't built any traps, but they are a quick and easy to build as defence. Choosing a Capital I need to find a good position to settle my capital. Jordaniel13 27,179 views. Step 8b: Choosing Your Location: In Travian 4 there are a large number of 150% croppers in the middle of the map in an area called the Grey Zone, if you settle in the Grey Zone none of the villages you settle there will produce Culture Points. (Trouble is ALWAYS online ;))This can be really useful if you have attacks coming in and need to ask for help. If anyone has any comments or suggestions to improve then please feel free to add them. However, harassment in terms of abusive messages is a violation of rules, and if you send harassing messages to the person attacking you, they may report you to the multi-hunter and you may be banned or receive other punishments such as the emptying of all warehouses and removal of troops depending upon the severity of the harassment. Weaker opponent's villages can be kept in check by raiding their resources on a regular basis, with a handful of your troops. When finally deciding on a place to settle, take a good look around the surrounding area. End of day 1 and this is how it’s looking. Offensive players are generally, but not always, more active raiders. Jackie Harris did not invent raid cycling. For now, I can avoid them being killed by putting on auto dodge. Hero resources to clay – reward 200 clay6. The Druidrider is the Gauls best defensive unit against infantry but only have average defense against cavalry. With nothing to kill and no resources to steal there isn’t much point to attacking my village right now, but that won’t stop some people as you can see. And finally the one after kills, attacking for the sake of it and just because they can. While you may meet some resistance from defending troops at first, this strategy provides a constant stream of resources while preventing your opponents from developing. Always check the Alliance details of a potential target village. This time how to raid and when/what to build. A defence account will need a capital situated in the heart of the alliance so that troops can be sent rapidly to any member needing them 2. The blue dots indicate that players are currently online. AdventuresYour hero will probably be back now and ready to go off again, however, a word of caution. This means that lower fields give more return for their cost than higher fields. When you look at it like this, you see that Embassy 2 (685), Main Building 6 (650), Market 6 (765), Trapper (360), are all better investments in culture after cranny 3. As it’s a cropper, I want to get in the market before anything else as I will need to NPC wheat to other resources to be able to keep building it. It is aimed at Gold Users but can be adapted for none Gold users however any none gold users using this guide will have to be extremely active. The rest of the day should be spent completing tasks. This guide will go over the basic mechanics of the game, along with build guides for efficiency in order to develop into a powerful account. Travian UKX Teuton - Part 1 - Raid Oasis, Hero and Resource Tiles. Crop-wise speaking, Roman troops provide the best stats for each crop consumed and therefore, Roman is the best tribe in late game (in late game, most resources are abundant except crop). I’ll look more at oases later. Some players mix them up quite successfully, but that tends to require a very high level of activity. Once I have done that it’s a case of building up the wheat fields. When I have built everything I need, including all resource fields to Level 6, I will fill every remaining build slot with Level 3 (upgrading to Level 7) crannies (Note that you need to complete one cranny to Level 10 before you can build more). This is how I’m looking right now. These produce the same number of CPs as all your combined villages produce per day, up to a maximum of 2000 CPs but take longer to run. Just keep working through them, completing everything you can. Parties seem expensive, especially at the beginning, but it's important to run as many as you can afford. Sitters can only send raids, not normal attacks. Another reason for always checking the details of a potential target is that the village may be a second, or subsequent, village for a strong player. Whether or not you do depends on whether you want to raid. You may notice on mine that the level 10 fields have a grey ring. I will get 500 CPs for completing the Residence, but at this rate it will take me 7 days to build enough CPs to settle my next village which is far too long, so I need to increase this. Some players will bring them out to attack before endgame, but many prefer to build them in semi-secret and make them as big as possible. This is workable with all 3 tribes, with each tribe being able to have additional advantages in certain areas, which will be highlighted. The differences between raids and attacks are often confusing to new players. 11:25am and my preferred alliance has also politely turned me down for lack of experience, but this one came with encouragement and a potential offer of advice. You’ve started your server and have selected Gaul Tribe. Get to know the alliances in your area and make a decision on who you’d like to join. Travian is a community-based game and no one will be successful on their own. For Teutons, it’s the clubswinger and paladin. Don’t have an account yet? If I take one too close to a rival player who is bigger than me or in an opposing alliance, I am likely to receive a lot of attacks. World Wonder Killer.An account set up to build a World Wonder Killer is a one show wonder. What I could do is start to build up an army of phalanx so that I will have some defence for the future is catapult attacks start. Resources My first priority today is to get all fields to Level 3. Thus attacking an oasis 7 minutes after a first raid has occurred one will mean you can only grab 7% … The quickest and most efficient way to do this is with a Farm List. Once complete, I have just under two days to train my settlers before I will have enough CPs to settle. Once clear of animals, all you need to do is raid with your hero. If you would like to use all features of this site, it is mandatory to enable JavaScript. If the multihunter finds evidence of cheating he/she can ban an account until the player can prove they haven't cheated, or accept a punishment. If it hadn't, I would have to clear it myself. Beginners Protection (BP)You may have noticed a countdown at the bottom left of the screen. Your browser has JavaScript disabled. Plenty of time for a brew! You have already built embassy level 1, academy 3, main building 3. The armies will battle until they have lost a combined 100% of the fighting force, so if one side is losing 75% the other side will be losing 25% and therefore, the loss on both sides are usually smaller. This is where you will start to need a little patience as you wait for things to build. Now I joined an alliance it's time to check it out. For the next three days, I will be building up the residence to Level 10 and training three settlers. Sitters can not send normal attacks, only raids. If you want the reward without doing the adventure yet, send him off then cancel and bring him back within 15 seconds. Because I chose to focus on wheat fields, I have had to use quite a lot of gold to "NPC", if you aren't using gold your resource production is likely to be spread more evenly across the different types of fields, with clay the more natural priority at this stage. I will be building troops - lots and lots of them. I am now producing a total of 1735 resources every hour from my fields, so it will take me 68 hours, or just under three days to make enough resources to complete these. This guide is for players who have some experience Travian or are new to Travian Version 4.