| 370K CLUBS 92K TK 32k RAMS - … World Record gaul hammer in fix16 Special thanks to votsa&Feis the best players:D. Travian Fire and Sand Gaul Off Episode 10 - … If you don't play seriously, then let your villages to be open to raids. Teuton- Teuton hammers are a little more interesting. This is simply because of the access to the ‘‘beer festival” which increases the total attack power of your hammer by up to 10%. Romans and Gauls are not suitable as ram hammers because their rams cost much more and have longer building times. The EIs are a bit cheaper though, and can be used if necessary. Battle and war played a key role in the life of the Celtic tribes in Gaul. The ability to queue three instead of two buildings helps a lot to grow the account faster, to build a large War… No! A Ram Hammer’s task is to lower the walls of enemy WW villages. The hammer is the offensive group in Travian. Culture Points The main thing is high culture points, the more culture points you have, the better chances are there for you to create more villas. Gauls are mostly considered to be a defensive tribe, but that doesn't mean they aren't able to build strong hammers. Be cautious though. The amount of troops listed in the previous section can be made in just 75 days, only using the standard barracks and stables and these queues can be supported by 10 feeder villages. Ivan Ivanov 229,998 views. Fist we have a button that looks like a hammer. Travian: Legends Forum. Firstly, the reason why most WW holders are usually Teutons is their wall. Try owning every unique artifact - or build the fastest Wonder of the World in history. Then you have come to right place. 1 1. Make sure your fake hammer villages are quite big, and the real hammer village is low on pop. They are decent at offensive measures, however if meet by enough defense they will surely fall. A Ram Hammer should always be a Teuton. Gauls are mostly considered to be a defensive tribe, but that doesn't mean they aren't able to build strong hammers. For little is known about their pros and cons, it is difficult to analyse them deeply. Thanks in advance! To make it even better you can also place X amount of every offensive troop types in these villages to make it look like offensive troops are being produced in that village if scouted (or if fake reports are being leaked by a spy in your alliance). A really smart tactic is to have one or several support villages which seem like a hammer village. My experience though, is that quite a lot of players are able to find the both time and resources to either build extra smaller sweeps or train a decent amount of defence besides their main, large hammer. A site which present hints, tips, guides, scripts and graphic packs for Travian (online browser game). Ideally the need to defend the hammer will be kept to a minimum so that the defence can be used elsewhere. Gaul troops are more defensive based and their offensive troops are far more expensive than any other tribe's. (a large hammer by any standards), I found I didn't really have the resources for doing much else except for making a secondary army to take an artefact in midgame. This can result in quite a large upkeep later on, especially when building the more extreme hammers. Travian - Roman Hammer V4.4 - Duration: 1:26. Fortunately, you said you are Gaul, and the Gaul phalanx troops are good against both (40 and 50, I believe). But please be cautious and analyze your situation. This video is unavailable. If you have no problem with spending a lot of gold, and have high amount of online time, your goal should be level 19 crop fields, and should be finished around the time of the artefacts being added to the game. When a non-capital army is on the march, it needs to be fed, when it’s at home, it simply reinforces your capital to make the feeding easier. There is no reason to make it that easy for the enemy. It clears the way for succeeding WW Hammers so they cause more damage. It will include the basics of building a WW hammer, from tribe choice right the way through to factors to consider when actually sending it at a WW. All those playing just for a temporary time or for curiosity should avoid this thread and this guide written here. As Gauls you are just like any offensive account. Even though the lone catapult gets killed in the attack, you are able to see what building it tried shooting at. The concept behind feeding it is easy enough. The non-capital hammer is not for the part time Travian player. You can get some massive sword/haed hammers but I just love the ghost hammer so much. There is no 'Ultimate Tribe' in the game. When you send a 250k crop WW super hammer to a WW village, you have to aim at the GW or WW itself. They are generally chosen by players who also wish to contribute defensively to their alliance's goals or who just like the easy access to cheap phalanxes. The basic Gaul troop, the Phalanx, is an excellent defender and is usually the base of Gaul armies. Criticism is welcome, and please ask if you have any questions. Trade systems fully run by players enable the right person to make a fortune. This is my thought process. Anvil: A large defensive army, opposite of hammer On the contrary the architect’s artefact has increased the demand for great rammers and if you choose to go in that direction you will probably find that your alliance leaders will give you a high priority. P.s. If you are a known player, then there’s a very good chance that your enemy will start looking there for your hammer. Research in Kingdoms is not global to your avatar – you need to research and upgrade units for each village individually as well as unlock buildings. Also, in the end, it really depends on the size of your account and whether you are able to train other troops on top of your WW hammer. It's one of the most important things, if not the most important, to consider when we want to damage a WW village. But that’s only if you don’t know how to play because with just a small touch Gauls are turning to be the easiest race to play with. They are very balanced and are strong in both attack and defense. A decent WW Ram Hammer should have the following: 45000 axeman 15000 Teuton Knights 10000 rams Again, this is only a guideline. If you are using a small trainer, maybe even only borrowing one from time to time, then forget everything you just learned about hiding your hammer village. It is possible to build a hammer on an account with only a 9 cropper, but be prepared that you are probably going to have to depend on crop hotels from other players to feed and store some of your hammer. If you state that a roman hammer consume the same amount of crop of a Teuton or a Gauls without HDT you are lying. For that reason the Teuton players should always be the ones tearing down the walls, especially when a WW has a architects artefact. Their most important purpose are to destroy and capture enemy towns, but they can be utilized for raiding too. The expert Travian strategy guide, travian gaul, roman, teuton guide, the best of the travian guides, the best resources for know travian strategies, tricks, hints, cheats, crop finder, hacks for travian, travian script and the travian faq. You just have subpar units to work with. If you are in doubt, or this is you first time building a large hammer, I would recommend the axes. As Travian has evolved, all hammers have had to evolve as well, for two specific reasons. In a capital Hammer: 12970 axe 5258 TKs and 2162 Cats. Pedro Tavares 1,999 ... 5:05. One of the most important steps in the process is protecting your hammer and hopefully your alliance will always give that high priority. Gauls are the weakest of the three races in my opinion. Just a query, is it better to use tts and swords or swords and heudans together. Travian Strategy Guide contains all the playing strategies which me and my team used to launch us to the top of the server ranks. If you raid enough i would rather build my hammer on a 15c. Travian Fire and Sand Gaul Off Episode 10 - … Travian: Legends Blog. Beginner. Gaul is definitely the more “defensive” tribe of the three, and in the late game is an extremely powerful force to be reckoned with. How long it takes to train so big army for romans?? Travian Kingdoms takes place in an ancient world. Lesser active players might often face resource overflows. In Travian: Legends you can be whoever you want. Travian Movies 15,065 views. Gauls are the most peaceful of all three tribes in Travian. It's important to build the correct amount of the correct troops to have… But keep in mind their somewhat low attack values means a relatively low attack per crop ratio compared to other tribes. Just wanna ask if building a TT ghost hammer as a Gaul is still worth it? Try waiting until right after he attacks, then build the troops with whatever your cranny protected. There are two types of WW armies. That in conjunction with the fact that gauls like to cluster up a little, means that phalanx and other haeds will never be far off. Does it sound like fun? A Ram Hammer and WW Hammer. But keep in mind that rammer builders, most of the time, will have to be a bit more dedicated then the other hammer builders, because you have to reach a high amount of rams to make your hammer really useful. A general mistake which I’ve seen a lot of players make is to underestimate the value of plenty of catapults or rams. If everything is going well you are always able to switch to clubs at the cost of an upgrade in the blacksmith. A fine hammer is a cocktail of many attack units; infantry, cavalry, rams and catapults. The button to the right of the hammer, with the people in … Keeping the pop low also applies to your hammer village. Worst case scenario is that you have to stop producing troops because you aren't able to feed any more troops. 28 Mar 2010 #1; Having not seen one before, I thought I would write this guide to hammer building. The Teuton scout, the Roman Equites Legati, and Gaul Pathfinder are the same in many regards but the Teutons have the economy on their side: Their scouts only cost you one crop. The sword can then be removed at a later time without losing its bonus, and re-used by yourself or sold for silver via the Auction House to another player. For that reason, the drinking trough should be built in both the capital, where the troops typically will be stationed before use, and in the hammer village for a significantly faster production. And the fact that Steppe Riders and EIs make stronger ghost hammers now makes me have doubts. One important reason for players to pick the Roman tribe is the possibility to extend a resource and an infrastructure building at the same time. Try owning every unique artefact - or build the fastest Wonder of the World in history. Have you ever considered catapulting your own resource fields in the hammer village? This guide is written primarily for speed servers running Travian Version 3.6, but is compatible with Travian 4 and some aspects work with Travian Classic servers. From what I've gathered, the hammer shouldn't be made in my capital, and so I'm wondering if it should be built in a 4-4-4-6 or in a 9c or what? Ferocious Teutons, tough Romans and crafty Gauls will be on your side - or in your way. Give it a try; make it look like some crappy feeder village. • You need to get tiles to level 19 minimum, for that you need storage artifact. Trailing home gaul hammers is not the best idea, especially if it has alot of haeds. They will eat your TTs up. Speaking of architects; the unique architect artefact seems to have scared a lot of WW hammer builders into not (to) building rammers anymore, because no one wants to spend several months building up for a single attack just to see a level or two being taken from the wall. Gauls are actually the least well represented tribe in Travian. In Travian it means inactive. Pedro Tavares 1,999 ... 5:05. However, if you have no ambitions about using those, a hammer built in the capital could be your best choice to eliminate the threat of having your hammer village conquered. They are decent at offensive measures, however if meet by … Introduction. if you are Gaul you will be building Phalanxes and Druidriders maybe some Haeduans but your main army will be Phalanxes and Druidriders. How to be a Hammer Player in Travian Here are the points the player should always keep in mind while playing travian. Travian Strategy Guide contains all the playing strategies which me and my team used to launch us to the top of the server ranks.. You need to use all the artifacts to make a good hammer. top100- Server: tx3.nordics.travian.com (fitsx3) Page-Bottom Top100 Players Server: tx3.nordics.travian.com # Thread statistics; Hammer Building. The example of hammers mentioned earlier can be achieved in a capital, but bear in mind you are going need quite a lot of room when building up the crop fields to higher levels (15 cropper). Here is a quick way to increase culture points 1) Market to high level. So start building the facilities towards level 20 barracks and level 20 stables while getting the upgrades for the Phalanxes and Druidriders (it is more cost effective to build Druidriders from one village and Haeduans from another) Just run simulation on kirriloid to make an informed decision. Teutons get a lot of attention for their fast, powerful armies and Romans get praised for their strong infrastructure and powerful late game hammers, but the truth is that the Gauls are extremely powerful in mid and late-game and have some of the best tools for surviving until that point. It might be that they just want your trainer for themselves or they use them to track down enemy hammers. 5:05. Village specialization allows you to optimize resource investment. On my server, our ram hammer had the following: 48909 axeman 21442 Teuton … Robber hammers A village close to the capital village with a hammer specialized in taking out robber hideouts (lots of quick-to-train infantry and a single ram to be able to besiege them for fewer losses). Often people build a first hammer on the capital very useful to have the evasion at first. Romans and Gauls are not suitable as ram hammers because their rams cost much more and have longer building times. Then sit back and relax knowing that you are no longer on their target list and give them a nasty surprise in the endgame, mwhaha ;-). On my own domain (Denmark, .dk) a decent hammer contains a minimum of 10000 catapults (rammers are a quite a bit more complicated). Upgrading the barracks is again extremely vital as at level 20 building 1 phalanx takes 140 seconds, so in a day you can make 617 of them and if you have 10 villages and make them all week long 24/7 you can create a huge 43,000 troops per week. Remember why you started on this project in the first place; to make a difference in the endgame and help your alliance to achieve victory. If you’d like to become an Elite Travian player, win medals and awards, host a World Wonder village, fight an alliance war, and save time playing the game, then this website contains all the playing strategies you’re going to need to kick ass on the server… Travian Offensive Gauls Guide by c69 About this guide: Gauls are meant to be a defensive race. They could be composed of Macemen, Axemen, T.K.s, rams and catapults, or just Axemen, T.K.s, rams and catapults. Troops 4 4. Travian: Aggressive Gaul Guide, ... Gaul catapult’s have great attack points over teutons, this makes gauls great for building a WW Hammer more about this later. Essence 28 Mar 2010; 1 Pagina 1 di 3; 2; 3; Essence. Ivan Ivanov 229,998 views. You want to have a direct influence on the outcome of the endgame, and to kill the World Wonder dreams of other players forever? The basic Gaul troop, the Phalanx, is an excellent defender and is usually the base of Gaul armies. Gauls are actually the least well represented tribe in Travian. Then build a classic off account. Gaul troops are more defensive based and their offensive troops are far more expensive than any other tribe's. Travian Gauls Guide by Stupidus. Gauls. - Duration: 16:55. Alles anzeigen. in one of your twenty villages but not in any of the rest, then your hammer village is pretty much located and known to all of your enemies. If you can’t aim, then they might end up destroying a level 1 cropland, which is a major crime for a WW hammer. It’s very durable and with the addition of an architect artefact they are quite difficult to beat down, especially if your hammer is balanced between rams and catapults. If you prefer a more mixed playing style or just like to have some extra troops or your own defensive reserve of spears, then (the) axes might be the best choice. TT’s generally won’t comprise a Gaul hammer, unless build time became an issue at some point. Why? Each tribe specializes in something, it just depends on what you want to do in the game. See here. But there is no reason not to be when we are planning to attack a World Wonder village defended with millions of troops. Ferocious Teutons, tough Romans and crafty Gauls will be at your sideвЂ¦ or in your way. Don’t build any unnecessary buildings, and tear down the buildings you don’t need any more in all of your villages. You could also pick a village which isn't placed next to the capital (or the oases of that capital) as these tend to attract attention as well. Teutons get a lot of attention for their fast, powerful armies and Romans get praised for their strong infrastructure and powerful late game hammers, but the truth is that the Gauls are extremely powerful in mid and late-game and have some of the best tools for surviving until that point. In Travian: Legends you can be whoever you want. Try owning every unique artefact - or build the fastest Wonder of the World in history. If they see 1k clubs, 500 TK and 200 catapults 7 days in a row, then they will probably know it's a fake hammer village. TRAVIAN: LEGENDS . Tribes are based on your play style, so what you do with each tribe is the outcome you get. Just like many offensive players have been able to convert their active sweeps from the midgame to a WW hammer in the endgame simply by producing an excessive amount of troops in their sweep, so it is possible to fill the role of a WW hammer in the endgame even if you start late. If you raid enough i would rather build my hammer on a 15c. ... -What Buildings to Target with a WW Hammer Section 7- Even More Strategy-Wonder Building Philosophies However, for a first time hammer simmer or a more casual account the following would be reasonable targets; For people who have never tried to make this type of hammer before, these goals can seem a bit ambitious. Thread statistics; New building for Gauls. Aggro: An alliance that attempts to kill all enemies, rather then build up a wonder Aka: Also known as Ally: Alliance Analyser: one of the many Travian related sites that provides reports and details on changes in populations, growth, alliances etc. There are 15 Hero's right handed items for Gauls (3 tiers of 5 types) available to find on Travian 4.0 servers, for a Gaul they have 3 suited for infantry troops and 2 suited toward cavalry. Hello everyone today im going to be talking about our troops and the hammer that we attacked a WW with and did some damage. This guide has been written by Skie of the Danish Domains and edited by Steve10 & Lala of .co.uk. Like the Teutons, the Gauls have a defensive cavalry and an offensive cavalry. That you do by building stuff like barracks, stables and the Workshop. E.g. World Record gaul hammer in fix16 Special thanks to votsa&Feis the best players:D E.g. Catapult [edit | edit source] Teutons have the cheapest Catapult in the game (2760, compared to the Romans' 2990 & Gauls' 3130), but they have the least attack: only 50. Before even starting on your hammer, you should have decided whether you want to build a ram or catapult hammer - do you want to tear down the wall for other players or would you prefer to destroy some of the infrastructure and/or the WW itself? The vast majority of Roman players use HDT for hammers. As Gauls you are just like any offensive account. They're fast and you get speedy scouts with the benefits of a roman account. Disadvantages 3 3. If every attacking player in an alliance also made some defense then the amount of hammers being killed by your walls would be much higher. If they are able to see that you only have barracks etc. Advantages 2 2. The bigger, the better. Their benefits improve hero fighting strength (both attacking and defending) and increase the fighting strength of the units the right-handed item is geared towards. Since I train lots for raiding anyway, dedicating one or two villages for a TT ghost hammer was always how I've done it years ago. Haeduans should be chosen over Theutates Thunder for the same reasons that Romans prefer ECs over EIs. They are generally chosen by players who also wish to contribute defensively to their alliance's goals or who just like the easy access to cheap phalanxes. There have only ever been 3 other hammers that have gone past 300k (2 shown in this sheet, and one was made in 2008-09 by 'Frilly Frilly'). My belief is that roman hammers are quite underestimated by most of the general population of Travian players, probably due to the fact they usually contain fewer troops and don't look as impressive. The Gauls Hero's right handed items are equipable items - this means that once your hero has been equipped with the sword/lance/hammer, the bonus effect begins immediately. E.g. In general, I really don’t like using the capital for hammer production. As the leader of a local tribe, your mission is to create a better future for your people. The most important thing is to keep the production of troops going 24/7, be well disciplined and arm yourself with a lot of patience. Travian: Legends. If crop consumption is no problem for you then clubbies are the way to go as they are the most attack per hour efficient troop in the whole game. Haven't played Travian in almost 3 years. Romans are one of the three tribes in Travian and they are usually the second most popular tribe (30-40% players of each server are usually Romans). Unless you are an avid farmer you will have probably already have settled several villages before starting on the hammer itself anyway. if you are Gaul you will be building Phalanxes and Druidriders maybe some Haeduans but your main army will be Phalanxes and Druidriders. Because the situations you can be in vary widely. Reducing the training time of troops for up to 50% - who can say no to that? Especially for the nobility, but also for common people, war was an important part of their lives. That might even add some extra morale bonus if you are attacked by a larger player. They make ELs 24/7 and never stop making them. • You need diet to create troops • You need boots to raid faster (if you are a Gaul, then TT + 3x boots is awesome combination) • You need trainers to increase your production Hopefully, by reading my ‘‘guide”, you now have gained some insight to the whole hammer building aspect of Travian and in particular WW hammers. Watch Queue Queue This meansif we didn’t specialize, we’d have to research the same stuff in every village again and again, thereby wasting resources on infrastructure instead of building units with them to prepare fo… Travian troops have separate defense values for infantry and cavalry. Romans should always choose EC over EI simply due to higher attack per hour. Remember though that roman troops are much stronger. They are decent at offensive measures, however if meet by enough defense they will surely fall. Hammer refers to a very large attacking army which is built in a single village and whose sole purpose is to attack, break the defense and destroy the enemy. You just have subpar units to work with. Because of this most WW ram hammers are made by Teutons. Gauls are the most picked tribe for players with generally lower activity and that's for a good reason. Travian is a massively multiplayer online browser-based strategy game developed by the German software company Travian Games. If you are fairly dedicated and have plenty of time and patience, you will quickly realize your goals. I'm guessing at least 5k swords already right? Gaul- Gaul hammers should be composed of Swordsmen, Haeduans, rams, and catapults. Their troops are excellent for players with a defensive style of play, and the Gallic cavalry (including merchants) are the fastest units in the game. Just run simulation on kirriloid to make an informed decision. But population is awesome right? Travian - Roman Hammer V4.4 - Duration: 1:26. Remember that villages merely represent infrastructure, and our primary goal is to grow our military. Some news, strategy and signature will be available too to enrich your knowledge in playing Travian Online Browser game. It lists buildings under construction, master builder orders, and active research. 5:05. If you are only producing your hammer for 6 months, then your army from a capital will be maxed at (77820axe +31548 TKs). Commandor; Sep 15th 2019; 1 Page 1 of 2; 2; Commandor. What do you guys recommend? Through the servers I’ve played I’ve seen too many impressive hammers that do not fully utilize their potential due to the lack of catapults or rams. They will eat your TTs up. And you certainly wouldn’t want to risk losing your hammer before it has even been used, right? Trainer artefacts in general tend to attract attention from enemies. The sweep itself is going to grow in a steady pace. Don't use the troops intended to be your WW hammer, and you're probably going to regret if you don’t start with the catapults or rams first – it's usually them you want more of later on. Phone Number Detail; 7809809337 / 780-980-9337: Maxtyn Stanish - Ne Sylte Rd, Leduc, Alberta: 7809806461 / 780-980-6461: Emaya Baisden - Little Lion Dr, Leduc, Alberta Their double cranny, trapper and phalanxes are the things that come up when most of the players think about them. They are just to strong defenders. So if you’re not busy with starting the hammer production you could wait and choose a later settled village. Also being in the top of the population rankings tends to attract attention which you don’t want if you’re trying to keep a low profile on the server. Only the offensive unit types used are researched and upgraded. There are much more you can find here, such as fancy profile for you ingame profile or some free cool stuff to be downloaded The non-capital hammer receives constant shipments of crop from your capital, as well as all your other villages. The difference might not be huge, but a little can mean the difference between life or death – so to speak. They still allow you to build even bigger hammers and in a significantly shorter period of time. The best way to take out any gaul defenses is with a real hammer. When I made this hammer: http://travian-reports.net/dk/report/885922a4ca8. Gauls. The basic Gaul troop, the Phalanx, is an excellent defender and is usually the base of Gaul armies. Don't we just love 'em? The Gauls Hero's right handed items are equipable items - this means that once your hero has been equipped with the sword/lance/hammer, the bonus effect begins immediately. The number of people who know about your project should be kept to a minimum, and preferably you should pick an alliance where the leaders are able to keep their mouths shut. I'm trying to find out if my teammates are on the right track for building a nice hammer of if there is little potential. Trade systems fully run by players enable the right person to make a fortune. attacker building catapult chief chieftain conquer Crops defends FAQ formula Forum Signature Gauls Graphic Pack Guide Guide Help Hero Hint IGM medal message News News Resource Romans script senator speed server Strategy T3.5 T3.5 Graphic Pack Teutons Theutates Thunder Travian 3.5 Travian 3.6 Travian 4 Travian Help Travian Hint Travian New Version Travian Signature Travian Unit Travian … Ospite . My understanding is the latter due to an increased attack ability and quicker build times. Watch Queue Queue. Whilst speaking of capitals, I would like to recommend the 15 croppers because of the impressive crop production that can feed your hammer, and even help pay for troop production, until the upkeep becomes too high. So I'm thinking of building my first ever hammer, and I was wondering what my hammer city should look like. Hammer is a fan-created word which is very commonly used by Travian players on forum, in-game messages, chat, etc. III. This disadvantage is offset with benefits, of course. Often people build a first hammer on the capital very useful to have the evasion at first. [+3 attack for each swordsman] [+3 defence for each, +4 attack for each swordsman] [+4 defence for each, [+5 attack for each swordsman] [+5 defence for each, [+6 attack for each theutates] [+6 defence for each, [+8 attack for each theutates] [+8 defence for each, [+10 attack for each theutates] [+10 defence for each theutates], [+6 attack for each druidrider] [+6 defence for each, [+8 attack for each druidrider] [+8 defence for each, [+10 attack for each druidrider] [+10 defence for each, [+9 attack for each haeduan] [+9 defence for each, [+12 attack for each haeduan] [+12 defence for each, [+15 attack for each haeduan] [+15 defence for each. Tribes are based on your play style, so what you do with each tribe is the outcome you get. This is a yes and no answer. Yes? Then build a classic off account. Simply because when I and others are hunting down enemy hammers, we send a lot of fakes aiming at these buildings. TTs still use less crop and if constructed in a non cap villa can still be built quite qucikly and be cost effective.. still first time for gauls for me, like to hear from the pros tt or heudan ? They are generally chosen by players who also wish to contribute defensively to their alliance's goals or who just like the easy access to cheap phalanxes. If you don't build HDT you are not using the full potential of Romans, that's your fault, just like a gaul that don't use traps or a teuton that doesn't use Brewery. But there is a reason why most roman hammers contain EC and that is because the roman hammers gain a lot of their overall attack value from the horses, so no reason for shortcuts here. It is a question you really should put into consideration before deciding to use a trainer artefact. I hope you can use my guide in some way :), ASCII colection from alliances in many servers, Hero Items in Travian 4 Part 1: Equipables, Support Villages to the Word Wonder Village, Miramagia Launches - Review & Screenshots, DUO WW holder comx ending round April 26 2011. Travian AU3 Gaul - Number 1 - Control your region! This is mostly for those who want to play defensive or just as Gaul or as Roman, but as very active and doing it well. Is your area secure and how far away are you nearest enemies, and are you able to gather a massive def wall before they can reach you? If they are not in the village, they switch to a random target. There is no 'Ultimate Tribe' in the game. Any thoughts? Especially on a small domain, like the one that I come from, where most of the top players know each other from earlier servers and speak with one another, keeping a low profile is important. Even though the TTs are cheaper, they don't have much use besides as a farming unit or in ghost hammers, as their attacking power is minimal (at most). Go for a random number, and change it every time a report is generated. Gauls are excellent at defending, but an aggressive tactic is possible, too. Speed is normal btw. The best way to take out any gaul defenses is with a real hammer. Give a brief walk-through of the Hero's adventure system to help you get started. On the other hand, we find players who consider it an art to build up an efficient account dedicated to a single attack, which can ensure (the) victory for their alliance. In principle every hammer that is able to slow down a world wonder is a WW hammer. When NOT to trail a hammer home: Trailing home gaul hammers is not the best idea, especially if it has alot of haeds. if you are Gaul you will be building Phalanxes and Druidriders maybe some Haeduans but your main army will be Phalanxes and Druidriders. So you have decided to build a true WW hammer? The decision to build a WW hammer is something which divides opinion amongst players. Choose to be either king or governor and coordinate your strategy with other players to control resources, armies and territory. it is Swords + TT's I believe. While they can be played by any player of any skill, a smart and defensive minded player will get the most out of their double capacity crannies and unique trapper build… Aaha, those nice trainer artefacts! The most important thing when considering building a rammer is this: they should always be built by Teutons! The sword can then be removed at a later time without losing its bonus, and re-used by yourself or sold for silver via the Auction House to another player. Gauls are mostly considered to be a defensive tribe, but that doesn't mean they aren't able to build strong hammers. If you have an allied Teuton ask them to help you out as defensive scouts (to block enemy scouts). Like the Teutons, the Gauls have a defensive cavalry and an offensive cavalry. Player 1 is your scout hammer, either Roman or Gaul, but most I've played with choose Roman and utilize the L20 Horse Watering Place to get 1 wph ELs at the faster rate of production. Gauls: Gauls are the weakest of the three races in my opinion. In Travian: Kingdoms a hero item lets you dodge a small troop amount with your hero. The addition of the drinking trough allows for a greater production of horses for your hammer and also decreases the crop consumption of the mounted troops, which can really tip the balance when choosing which tribe to build your hammer with. Not really, and especially not when trying to keep a low profile. Simple as that. 16:55 . In Travian: Legends, you can be whoever you want. WW Ram Hammer. Sep 15th 2019 #1; Special building for Gauls - Hay Storage. This guide was made for the purpose of producing something useful for those who wish to take the leap and play Gaul. Huns are one of the two new factions available from Fire and Sand version in Travian, along with the Egyptians. Celtic warfare – how the Gauls fought. Hammer villages Village where you can create a “hammer” army. If I’m building a hammer, can I do other things? Roman troops are considered the elite of the game in which every individual is strong. If, for whatever reason, you are unable to accomplish that, then you just stop at level 17 or 18. ข้อเสนอแนะ. A lone 1000+ pop village on an account screams ‘‘Here is my hammer, come get it”. Gaul catapult’s have great attack points over teutons, this makes gauls great for building a WW Hammer more about this later. Quite a lot of players choose the village settled after their capital for to be their hammer village. Travian Teuton Off Episode 23 - WASTED HAMMERS! There are the players who think it's the most boring aspect of the game and it is not something that deserves any special recognition. Can be only built in the Capital. You can plot a graph in google but assuming you NPC at least once a day and started building that hammer by day 40 that’d cost you another gold which adds up to a total of gold for days of Travian. Ferocious Teutons, tough Romans and crafty Gauls will be at your sideвЂ¦ or in your way. In non-capital Hammer: 25939 axe 10516 TKs and 2162 Cats. Trade systems fully run by players enable the right person to make a fortune. This is where the Gaul tribe shines. The biggest hammer in this made by 'DRULZ' account is the only hammer ever on international classic server to have gone past 400k. What characterizes a WW hammer differs widely from server to server. This button will give you information on what you are building in your village. Each tribe specializes in something, it just depends on what you want to do in the game. Gauls: Gauls are the weakest of the three races in my opinion. The Teutons are the first choice of many offensive players due to cheap troops which can be trained extremely fast. Please comment, like and subscribe. Meaning, that if you are less active your prime target is a good defense before you start with a strong offense. In Travian: Legends, you can be whoever you want. Try owning every unique artifact - or build the fastest Wonder of the World in history. There are a lot of methods to use which is also the reason I haven't made it in a step-by-step style. พูดคุยทั่วไป. If a 1x server is around day 50, what amount of troops would make a good Gaul hammer? Imperians and Equites Caesaris are second to none in regard of attack per crop consumption. (Romans do 75 attack) (Gauls do 70 attack). Trainers have some benefits but are the increased risks worth it in your situation? Phone Number Information; 860-518-6261: Garfield Aughey - Keawakapu Dr, New Britain, CT: 860-518-8044: Juanito Fenter - Jeffcott St, New Britain, CT: 860-518-7252 Points 89 Posts 15. 1 month ago. The large and unique trainer still offers the opportunity to hide your hammer village, but the small one doesn't. Trade systems fully run by players enable the right person to make a fortune. All catapults move at the same speed, 3/hour. Ferocious Teutons, tough Romans and crafty Gauls will be on your side - or in your way. This is simply because you are unable to build a Great Barracks or Great Stable in a capital village. If you are so ‘‘lucky” that the enemy takes over one of you fake hammer villages, please give him the impression that you indeed lost your hammer with the hope that he will move on to his next target on his hunt for WW hammers. Do you even have the resources to fully utilize the benefits of the trainer, or is your hammer growing fine as it is? That in conjunction with the fact that gauls like to cluster up a little, means that phalanx and other haeds will never be far off. In the treasure chamber they can see where all the small trainers have been, and if you got almost no offensive point they are probably expecting you to build on something big – and you will be a magnet for their attacks.